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Animations

Information

This animation gallery contains a few real, finished animations, but mostly it contains a lot of technical and visual animation experiments.

Except where otherwise noted, I make all my animations with the free raytracer POV-Ray. The newest animations are at the top. To download the animations, right-click on the small images and choose "save target as" or "save link as" or similar from the pop-up menu. Because most of the works presented on this page are incomplete and non-polished I have only provided source code for selected animations.

ArachnoBot (12,40 MB)

Feb 03 2007

View animation:
ArachnoBot
( right click to download ) I've finished my first real animation with 3ds Max, after having used the program for a few months. The animation was for a class at the university, and it took me one week to make where I worked on it practically all the time. It's a 40 seconds long visualization of a robot pet called ArachnoBot, and the form of the animation is supposed to resemble a commercial for the fictional robot pet. As such, it's the second animation I've made that has some sort of "story line", or at least is more than a mere technical experiment.

The sound bit if from the track "Technologic" by Daft Punk on their album "Human After All".

The Funny UFO Animation (1,98 MB)

Oct 10 2004

View animation:
The Funny UFO Animation
( right click to download ) "The Funny UFO Animation" aka "3D Sound Test" aka "Rune's first animation that actually has a story line".

More information will be available later.

Through The Wormhole Portal (1,55 MB)

Aug 3 2004

View animation:
Through The Wormhole Portal
( right click to download ) In March 2002 I was tinkering with a cool wormhole portal effect that I planned to use in some great animation I'd supposedly be making (with a storyline and everything). But somehow it never happened. Well, recently I got reminded of it, and I decided to make a few adjustments and then post an animation showcasing the effect, since it is pretty cool after all - storyline or not.

A wormhole is often explained with a diagram showing two parallel planes that are blobbed together. I tried to envision in what way light rays passing through the wormhole would be bended, and it occurred to me that the effect would be somewhat similar to a reflective sphere, only that it reflected the other world instead of the one you're in, and then there would also be some distortion at the rim, which, for technical reasons, I could unfortunately only use in the wormhole opening part of the animation. Enough talk, now have a nice journey!

Hologram Projector (324 KB)

Mar 9 2004

View animation:
Hologram Projector
( right click to download ) I bought a hologram projector recently. So far I have only loaded into it a simple model of the earth (which is in the default package), but once I get to know better the software that came with it, I might load some of my own 3d models into it. :)

I filmed it with my digital camera. Unfortunately the quality is very poor, but you get the idea...

Where can I get one, and what does it cost?

The Tentacle Dance (2,60 MB)

Mar 7 2004

View animation:
The Tentacle Dance
( right click to download ) I originally created this animation back in February 2003, but never got it up on my website. I'm quite fond of it though, so here in March 2004 I decided to improve it and then put it up online. I have now made the movement more interesting and added a visual overlay-effect and the animation is also twice and long as the first version.

Viewing recommendations: Wait till it's night, turn off all lights around you, turn up the volume and view the animation in fullscreen... :)

Tunnel Ride

Sep 28 2003

View animation:
Tunnel Ride
( right click to download ) It started when I was bored and just thought I'd make a tunnel animation with a minimum amount of work. I didn't want to model anything (as usual) so instead I created everything through scripting. Every twist and turn in the tunnel are randomly generated. I added glows (at random positions) and rails, then crystals at the glows, made the camera shake, created a couple of mine carts, and there you go... This animation is also loopable, so you can watch it for a looong time, preferably in fullscreen mode...

If you want to render the source code it requires MegaPov.

Infinite Menger Sponge

Sep 23 2003

View animation:
Infinite Menger Sponge
( right click to download ) A variation of the Menger Sponge. (What is a menger sponge? See images of classic menger sponges on Google.) In this version the iteration level is not fixed, but stops at random levels. But more interestingly, this menger sponge is infinite! That's what the animation shows - it just keeps zooming in. (Remember to make your player loop!)

Particle System Animations

Oct 19 2002

Particle System Animations Note:
Practically all my particle system animations have moved to a new page dedicated to my particle system.

Go to Rune's Particle System page.

Particle System: Blow-up (1,52 MB)

May 25 2002

View animation:
Particle System: Blow-up
( right click to download ) I have used my particle system to create an explosion. In this animation I used a photo of a real building and added the explosion effect on top of that using my illusion include file to do the mapping. I made the camera shaky to make it seem more like a real video clip shot from a helicopter or similar. Besides the fire, smoke and dust I also added debris, which is also made with the particle system. I also used two images, where the one after the explosion shows some damage and soothing on the building, though it's not very visible.

All in all, I'm satisfied with the level of realism. My particle system is just not advanced enough to do hyper-realitic simulations, and keeping that in mind, I think this animation works well.

Ripples (408 KB)

Apr 14 2002

View animation:
Ripples
( right click to download ) Just a little test with water I made. It has nothing to do with my particle system, but is based on a technique described on Hugo Elias' page here, though with some additional features I implemented.

The test is coded in POV-Ray, but I never finished the code and thus never released it. In the mean time, Tim Nikias has released a system for POV-Ray that does the same thing. You can get it here:
http://www.nolights.de/download.html#LSSM

Lip Synch System (448 KB)

Jan 20 2002

View animation:
Lip Synch System
( right click to download ) The demo animation for my Lip Synch System. Read more about it on my Include Files page.

Walking System: AL walks (622 KB)

Jan 1 2002

View animation:
Walking System: AL walks
( right click to download ) While further developing my walking system I'm testing it with my character Al the Alien. One of the things that have caused me great troubles is when the character starts and stops walking. It was difficult to make the system know when to switch to a passive state and when to switch back to walking state, but finally I think I've got it working ok. :)

By the way, as per a suggestion I got, AL is chewing a gum in this animation. ;)

Sorry, source code for my walking system is not available (even by request). See spider animation below for more information.

Walking System: Spider (748 KB)

Nov 5 2001

View animation:
Walking System: Spider
( right click to download ) I'm currently working on a new project: An animation walking system! When fed with the right data, it can automatically make something walk along a specified path with no foot slippage at all, and the feet will also adapt to the terrain. My first real test of the system at its current early stage was making this spider crawl. It's not perfect, but I think it's a promising start.

See discussion of this animation at CG Talk.

Sorry, source code for my walking system is not available (even by request). But if you're interested in my walking system, you may want to have a look at these newsgroup discussions: Here, here, here, here, here, here, and here. (If it's the first time you visit the web-view of the POV-Ray newsgroups, then there's a welcome page you need to get past before you get to the discussions...)

Electric Sparks (252 KB)

Jun 24 2001

View animation:
Electric Sparks
( right click to download ) This animation is made from one of the four sample scenes that comes with my Electricity Include File. The three sparks have been given different settings for the movement. The include file can be found on my Include Files Page.

AL the Alien - Talking (198 KB)

Nov 25 2000

View animation:
AL the Alien - Talking
( right click to download ) Here's an animation where AL talks! It should give you just a little insight in AL's personality. As you can see, he doesn't lack self-confidence...

I know the body motion looks a bit strange; that's because I'm only just starting learning character animation. But I think the lip synch worked great!

AL the Alien - Running (50 KB)

Oct 22 2000

View animation:
AL the Alien - Running
( right click to download ) Here's AL running! Making him run was in fact easier than making him walk, and funnier too.

This can still be improved (the way the feet impact on the ground should be different), but generally I'm pleased with the result.

AL the Alien - Walking (87 KB)

Oct 19 2000

View animation:
AL the Alien - Walking
( right click to download ) Here's one of my projects, AL the Alien, a fully IK animatable character - of course made entirely in POV-Ray (as always).

At this stage AL is no where near finished, but I was dying to try out the IK animation system I had made, so I made this cyclic animation with AL walking. The arms still jerk a bit, and the movements could be improved.

MTV Animated Logo

Sep 20 2000

View animation:
MTV Animated Logo
( right click to download ) This animation was shown on MTV Europe September 25 2000. It was shown in the program "Top Selection".

If you want to render the source code it requires MegaPov and Chris Colefax's Object Exploder.

Fireworks

Sep 7 2000

View animation:
Fireworks
( right click to download ) I like fireworks. These were made using the glow feature in MegaPOV.

If you want to render the source code it requires MegaPov.

Morphing Abstract Surface

Jul 20 2000

View animation:
Morphing Abstract Surface
( right click to download ) I made a little piece of code that generates a surface of smooth triangles (later I added an edge made of cylinders and spheres). Nothing special, but with its colorful and special morphing shape it looks quite interesting I think. It makes me think of a screensaver…

PushBall

Jun 6 2000

View animation:
PushBall
( right click to download ) I made a POV-Ray game where people could write include files that would control bots in the game, and make them compete to push a ball in the other players' goals. The output was an animation where you see how the game went. Technically it worked, but the games always turned out too boring like you can see in this animation.

You can download the source code and set up your own matches and maybe even program your own bots. If you make an interesting match I'd like to hear about it! :)

Red Dragon Flying (126 KB)

Feb 27 1999

View animation:
Red Dragon Flying
( right click to download ) My red dragon, here flying. If you want to download the source code, have a look in the 3d gallery.

The animations that didn't make it to this page

Huh? You've come all the way down to the bottom of this page? Well, if you find my animations really interesting, maybe you could have a look in the POV-Ray newsgroup povray.binaries.animations. There I post animations from the projects I'm working on, and there's quite a few animations of mine there that I haven't put on this page.

My messages in povray.binaries.animations are listed here. If it's the first time you visit the web interface of the POV-Ray newsgroups, you'll see a welcome page which you need to get past before you can see the messages I've posted.

Be notified at rune|vision updates

Now and then I'm working on new stuff: Animations, images, computer games, and other things. If you fill in your email address below, you'll get an email newsletter at major updates at rune|vision (1-3 times a year). You can always unsubscribe again, and naturally, your email address won't be given to any third parties, or be visible to any of the other subscribers.
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Comments about 'Animations'

Mar 12 2008 from Gerhard [website]
This is verry good stuff - I like this wormhole.

Nov 8 2007 from Jon
Hej Rune, jeg snublede via tilfælde over dit navn inde på CGSociety og fandt linket til denne side, det ser sgu da fedt ud :)
Anyways, held og lykke med det hele og en hilsen fra min side af Århus

Oct 15 2007 from Penguin
really impressive work !
I like it and
you have my full admiration
best regards,
Penguin

Jun 13 2007 from lexi
i like the tentical dance i like the coclors and how smoothly it moved

Oct 8 2006 from Chris
could you make a wormhole like the stargate one or something?

Sep 24 2006 from Annie
You have great animations here. But, my favorite is really the tunnels ride. It's so much beautiful and real.

Sep 2 2006 from christian
the animation of an object is not moving to my player

Jul 12 2006 from farai
great animations keep it up

Jun 28 2006 from Salvador
Hola, mi nombre, como lo menciono arriba es Salvador. Soy de México y entiendo muy poco Inlgés pero mi motivo es solo para felicitarlos por las animaciones. Son excelentes y les deseo mucha suerte. No se quienes o quien sea elencargado pero espero siganincluyendo mas animaciones enla página, ya que algunos que somos fanáticos aunque no podamos realizar nuestros sueños de ser alguien como ustedes: de crear animaciones.
Adios y suerte!! Gracias por las animaciones, son excelentes.

Apr 3 2006 from brittany
dude i love your animations they kick ass

Mar 30 2006 from Meera Mailvaganan
really wonderful site

Mar 4 2006 from B.M
I have a bin file containing a mpg files, In file I can EXTRAXT them by headers but the pproblem is how to find the logo animation that appear uppon the first mpg in my demo because I want modifie it but don't appear in hex datas?!! if can help please send me to bra_mez@yahoo.fr

Jan 31 2006 from robert huffert [website]
nice animations im looking for a way to create animated wrestlers for my website from scratch i want them to be 3d any suggestions/ideahs

Dec 19 2005 from Mulle [website]
Hi....
I think it is a VERY cool site! ´How do you make your animations? I Love that one this the red dragon! Cource I like dragons!
Mulle

Dec 1 2005 from Austin
This website is very well organised and I very much like it.

Oct 12 2005 from bob [website]
Hi im a 10 yr old game,movie and website maker.I was wondering if i could have permission to use the 3d fireworks in a breakdancing movie.thx!

Oct 8 2005 from RH [website]
Really great animations! I have so far only been working with stills in POV-Ray, but this site truly inspires me into animating.. WOW! Spider was great! And, I admit, hologram had me fooled too..!

Jul 23 2005 from Sonny
This whole website is awesome.

Jul 18 2005 from Nathan York
I wanted to ask permission to use the animation of "AL Walking" in a little video that I am making for my wife back in the States. The song I am thinking of using is 500 Miles by the Proclaimers.
Thank you for your concideration.
Nathan York

May 18 2005 from hi
Too bad you never finished the spider code, that would've really been cool. Still lots of good stuff here, hope the reason you gave up on PovRay was that you landed a job in CG land someplace!

May 11 2005 from Jesse
Rune,
Where did you find information on the inverse kinematics of the spider? I'm not doing CG, just a mechanical engineering project for school where I need to define a spider mechanism.
Any help or directin would be appreciated.
BTW -- great site!! You have done some terrific stuff!!
Jesse

Dec 12 2004 from Ole Gunder
Hej Rune
Jeg er lige faldet over din hjemmeside, hvor du skriver du har købt en Hologram Projektor, kan du sige lidt om modellen, fabrikat, hvad har du givet, hvor har du købt den m.m.
Jeg har interesseret mig for hologrammer i mange år, har en del reflektionsholografier hængende, men perspektivet med selv at lave 3D holografier har tiltalt mig, men de eneste jeg umiddelbar har kunne finde er Mirage, og den kan ikke lave så store effekter.
Håber at høre fra dig.
MVH
Ole Gunder

Animations