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Locomotion System GDC 2009 Slides

Mar 31, 2009

My lecture at GDC about my Locomotion System went really well I think. I've had some requests for the slides, and they're available here:

Dynamic Walking with Semi-Procedural Animation (PDF, 16 MB)

Note that the presentation included quite a few videos which are not in the above slides, so a few points may not come properly across if you did not see the presentation at GDC.

GDC may at some point make a recording of the slides available, complete with audio. I don't know if that would also include the videos I presented. I'm not so sure of the details. If anybody finds out, please let me know!

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Posted by Rune Skovbo Johansen at 9:56 PM  
4 Comments:

  At April 7, 2009 12:42 AM , Anonymous alexjc said...

I was there, great talk!

How did you produce all your videos? Those curves looked cool :-)

Alex
AiGameDev.com

  At April 7, 2009 10:30 AM , Blogger Rune Skovbo Johansen said...

@Alex: Thanks!

The visualizations with curves and stuff were made in Unity, the same engine I implemented the Locomotion System in. The visualizations access the analyzed data from the Locomotion System directly and just draws it in a nice way.

  At July 10, 2009 2:48 AM , Anonymous epathchina said...

Maybe you can try some video recorders,I think.

  At October 21, 2009 8:54 PM , Anonymous esaleschina said...

hello, i also meet your question, how to deal with now? is there any solution?

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